
Bootcamp
- Hidden area adjustments
- Chopping progress is now shared if you are in the same region & party
- Spawns and no-walk zones updated
- Visual updates for the Hidden Area and Forest Sticky Dungeon
Achievement
- Defeat the Totems II achievement adjusted:
- Kill requirement: 2,000,000
- Adjusted progress for monster:
- [Boot Camp] Forest Keeper -> 2000
Molten Crater
- Dungeon quests now also contain materials
- Bosses can drop again (low drop chance)
- Fixed wrong dungeon names in party when in Molten Crater dungeons
Madrigal
- Changed the appearance of Madrigal Flaris
- Dekane Mine visual update
- Ivillis Temple visual update
- Yggdrasil Dungeon visual update
Fixes
- Fixed missing Inteli Recycling Parts
- Fixed the level of Record Chamber Totems (now Lv. 1)
- Fixed some typos
(Thanks to Cherrycoke for constantly reporting them! ❤️)
QoL
- Moved Eden Dungeon from Zone to Dungeons in the Teleporter
- Added most repeatable quests to the new Quest Board in Flaris
Crafting
- Added missing Cerberus Healing Accessories to the rarity recycling recipe
- Gained rarity reduced to 3 instead of 5
- Increased gained recycling materials from Elemental Spirit Eggs
- Added World Boss Gems recipes to the Refine category
- Adjusted requirements for Light Balls recipe
- Adjusted Golden Burden crafting recipe
Event
- Removed remaining Christmas NPCs
Fashion
- Added new Emoticons & Fashion Parts
If you encounter any unusual textures, please let us know. We are currently working on something bigger related to map changes.
We are already aware of the Marsmine dungeon, where the textures do not show up as intended.
Posted on January 26, 2026 by breeze