Bootcamp

  • Hidden area adjustments
  • Added [Boot Camp] Forest Keeper (World Boss during weekends & only for achievement progress)
  • Added [Boot Camp] Lucky Paradox Totem
  • Split Defeat [Boot Camp] Totem's achievement and its rewards into two achievements
    • each needs 1 million progress
  • Quest adjustemts:
  • Adjusted rewards and requirements for Bootcamp quests
  • Dungeons adjustments
    • Abandoned Mine is now accessible (Party Dungeon)
      • Required HP ~ 3M+
  • Skill balance
    • Changed skill "Wood Love" to Lumberjacks's rage (aoe spell now)
  • Fixes
    • Native Spirit [Elite] Chopper & Shield can now be pierced
    • Spawns and no-walk zones updated
    • Some sfx effects have been edited, which should result in an improved frame rate when using [Legacy] in the settings.

Seasonpass

  • Extended season pass validity until 30 January 2026

Achievement

  • Defeat the Totems achievement adjusted:
    • Kill requirement: 999,999
    • Adjusted progress for monsters such as:
      • [Boot Camp] Small Totemaniac 1
      • [Boot Camp] Totemaniac 3
      • [Boot Camp] Flummiwood 5
      • [Boot Camp] Creepy Spider 5
      • [Boot Camp] Big Totemaniac 5
      • [Boot Camp] General Totemaniac 350
      • [Boot Camp] Barkmoust the Mighty 750
      • [Boot Camp] Forest Elder Woody 1000
      • [Boot Camp] Forest Elder Sticky 1000
      • [Boot Camp] Forest Elder Branchy 1000
      • [Boot Camp] Lucky Paradox Totem 2000
      • [Boot Camp] Creepy Mother Spider 1500
      • [Boot Camp] Phantasmo 1500
      • [Boot Camp] Old Turtlon 2500
      • [Boot Camp] Young Turtli 2500
      • [Boot Camp] Forest Keeper 5000

Molten Crater

  • Some dungeon rewards are now distributed through party quests
  • Added new Cerberus Healing Flame Set (Seraph only)
  • Added items to Firio, the Magmar medal dealer.
  • Lowered attack for [Antique] Dragon Guard by ~25%
  • Increased HP for dungeon bosses by ~75%

Collectorfield

  • The price for aura set glow effects has been increased to 70,000 chips.

Colosseum

  • Glow auras removed from NPCs

Fixes

  • Fixed several bugs that caused crashes
  • Fixed incorrect names for Black Digimons
  • Fixed a bug where the item filter wouldn’t display recipes if some materials were in storage
  • Fixed a bug that prevented entering collecting fields
  • Fixed objects in Eden Dungeon that prevented attacking targets
  • Fixed no-walk zones in Underground Cave & Dragon’s Breath
  • Fixed missing runes to Alpha Clockworks drop (Calcite source)
  • Fixed no-walk zones in Catacombs and Paradox Catacombs Dungeon
  • Fixed World Boss Dimensions achievement, now counts correctly for all participants
  • Fixed a bug where Big Totems couldn’t be attacked immediately
  • Fixed [LoL] pickup-pets Tahm Kench & Bard texture bug

QoL

  • Shareable buffs now cost 1 MP/FP
  • The glow of the set effects when upgraded has been intensified.
  • Added PvE & Droprate to status window.
  • Excluded Ametrine (TP Stone) from item storage

Crafting

  • Increased required Yummi Tacos for the Remantis Laccotte v2 II crafting recipe
  • Added Blue bootle to crafting recipe "Elixir of Evasion"
  • Adjusted Calcit Recipes
  • Added Opal as an requirement for Unique treasure key recipes I & II
  • Added Aura glow recipe to refine category
  • Reduced the price for Unknown mixture at Thogrin
  • Adjusted crafting recipe "Mastered Elemental Spirit"
  • Unique Cerberus healing recipe added to the "Cerberus Flame" category.

Event

  • The Celestial Castle is currently closed, and the NPCs will remain until the beginning of spring.

Glyphs

  • Some unique glyphs can now be upgraded up to level 25 via the World Boss Exchanger NPC:
    • Mystralia Glyph of Luck
    • Mystralia Glyph of Wisdom
    • Mystralia Glyph of Life

Balance

  • Bloodlust shields, wands, and books can now be recycled for rarity weapon dust
  • Adjusted the effect of Elixir of Evasion from 10 PvP Parry to 10 % melee block
  • Adjusted the effect of Elixir of Anti-Magic from +50 magical defence to + 500
  • Changed the effect of Granite Floor to maximum health + 1000 and increased its duration to 15 days
  • Added the effect +500 defence to Blue Stone Wall furniture
  • Limited party quest rewards to 2 characters per player (to avoid loot inflation)
  • The quest “Ultimate Time Challenge” in “Time Cage” (CW) has been adjusted (no longer a group quest and can be completed daily).

Posted on January 8, 2026 by breeze